Takeover 2 combos and parry timing
What the store page names
The store description lists combo chains, parry mechanics, special attacks, finishing moves, crowd control, perfect combo runs, and S ranks. That is the official verb list. It is not a frame chart. I do not have startup frames, advantage, or a damage table, and a fan key layout would pretend to be the options menu.
The default keyboard and pad mapping is not in the store text. The page says full controller support, gamepad recommended, and a keyboard-only option. Patch 1.01 added a Restore Defaults control in the input menu. Until you open that menu, I will not print WASD or a punch button as if Pelikan13 had published it.
Parry changes that are in the notes
On 31 May 2026 a demo update mapped the parry counter to punch and added a six-direction run. On 10 June 2026 a balance note removed the cancel on parry reversal, removed invulnerability on the kick parry, and lowered the health a parry returns. Those three sentences are the timing guide I can stand behind. A “parry window of N frames” would be a guess.
S rank and an unbroken combo show up again in the achievements: S-Class Debut is one S rank, Flawless Flow is a stage without dropping the combo, Perfect Defense is 20 parries in a playthrough. The rates are on the achievement page. A no-damage stage 1 video exists (Zarktus, about 4:49). I treat it as a demonstration, not as the required route.
Questions
What are the default controls?
They are not published. Use the in-game input menu. Patch 1.01 added Restore Defaults.
How does the parry work?
The May demo patch put the parry counter on punch. The June patch removed kick-parry invulnerability and reduced parry healing.
Sources
- Steam store page — checked 2026-11-13
- Demo update, 31 May 2026 — checked 2026-11-13
- Demo update, 10 Jun 2026 — checked 2026-11-13
- Patch 1.01 — checked 2026-11-13
Canonical page: https://takeover2.org/combos/